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Unity Engine


GetPropertyHeight(SerializedProperty, GUIContent)

Override this method to specify how tall the GUI for this field is in pixels.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public virtual float GetPropertyHeight(SerializedProperty property, GUIContent label)

Parameters

The SerializedProperty to make the custom GUI for.

The label of this property.

Returns

Type

Description

floatThe height in pixels.

Remarks

The default is one line high.