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Unity Engine


GetMarkerName(int)

Gets Profiler marker name for the specific marker identifier.
Read time 1 minuteLast updated 13 days ago

Definition

public string GetMarkerName(int markerId)

Parameters

markerId

Marker identifier.

Returns

Type

Description

stringReturns marker name. Returns null if identifier is unknown.

Remarks

The Profiler uses unique identifier for each marker created during profiling session. Marker can generate many samples which HierarchyFrameDataView and RawFrameDataView provide access for.
All samples generated by the same marker have the same integer marker identifier and the same name.
Marker identifiers are persistent for the entire profiling session.
Throws:
System.ArgumentException if markerId is invalid.
Additional Resources: FrameDataView.GetMarkerId.