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Unity Engine

Unity Engine

SelectAndStayOnLatestFrame()

Selects the newest frame that was profiled and if newer frames are profiled or loaded into the profiler window, the Profiler Window will keep showing the newest frame of these.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public void SelectAndStayOnLatestFrame()