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Unity Engine


colorVariance

Used to disinguish neighboring Colliders.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static float colorVariance { get; set; }

Remarks

Linearly blends the existing color for a Collider with a random color that is built from the underlying physics object address.