minSize
Minimum size of the Overlay.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Overlays
- Assembly: UnityEditor
public Vector2 minSize { get; set; }
Remarks
Overlays can be resized. The minSize variable is the minimum width and height that the Overlay can be resized. This is typically a Vector2(4000,4000). If the axis of both the minSize and maxSize are set to 0, resizing is disabled for that axis.