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Unity Engine

Unity Engine

Lightmapping.BakeDelegate

Delegate called at the last stage of the baking pipeline.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Delegate
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public delegate void Lightmapping.BakeDelegate(ref float progress, out bool done, InputExtraction.BakeInput bakeInput)