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Unity Engine


Unity Engine


windowsDevicePortalUsername

Specifies the Windows DevicePortal username for the device to deploy and launch the UWP app on when using Build and Run.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static string windowsDevicePortalUsername { get; set; }

Remarks

This parameter is only necessary if WDP authentication is enabled on the target device, otherwise it can left empty.
Note: This is not the Windows logon user but a separate credential specific to DevicePortal. Please refer to the Microsoft DevicePortal documentation for more details.