SaveCurrentSceneIfUserWantsTo()
Ask the user if they want to save the open Scene.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool SaveCurrentSceneIfUserWantsTo()
Returns
Type | Description |
|---|---|
| bool |
Remarks
You might want to call this before opening another Scene or creating a new Scene. A return value of true indicates that you may continue. A return value of false indicates that the user cancelled the operation and you should not Open another Scene.