Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


isPlayingOrWillChangePlaymode

Editor application state which is true only when the Editor is currently in or about to enter Play mode. (Read Only)
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool isPlayingOrWillChangePlaymode { get; }

Remarks

The value is
true
when the Editor is either in Play mode or will enter Play mode after finishing in-progress tasks such as compiling scripts. The value is
false
when the Editor is not in Play mode or will exit Play mode after finishing in-progress tasks.
Note: Despite its name,
isPlayingOrWillChangePlaymode
is not
true
every time the Play mode state will change, but specifically when it will change from Edit mode to Play mode. Subscribe to EditorApplication.playModeStateChanged to capture different changes in Play mode state, including exit from Play mode.