GetInfoString()
Implement this method to show asset information on top of the asset preview.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public virtual string GetInfoString()
Returns
Type | Description |
|---|---|
| string |
Remarks
You will also have to implement Editor.HasPreviewGUI() and Editor.OnPreviewGUI in addition to this method. The default implementation just returns an empty string, which disables the feature.
Note: Inspector previews are limited to the primary editor of persistent objects (assets). For example, GameObjectInspector, MaterialEditor, TextureInspector, and so on. This means that it is currently not possible for a component to have its own inspector preview.