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Unity Engine


GetInfoString()

Implement this method to show asset information on top of the asset preview.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public virtual string GetInfoString()

Returns

Type

Description

string

Remarks

You will also have to implement Editor.HasPreviewGUI() and Editor.OnPreviewGUI in addition to this method. The default implementation just returns an empty string, which disables the feature.
Note: Inspector previews are limited to the primary editor of persistent objects (assets). For example, GameObjectInspector, MaterialEditor, TextureInspector, and so on. This means that it is currently not possible for a component to have its own inspector preview.