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Unity Engine


OnPostprocessAssetbundleNameChanged(string, string, string)

Handler called when asset is assigned to a different asset bundle.
Read time 1 minuteLast updated 10 days ago

Definition

OnPostprocessAssetbundleNameChanged()

public void OnPostprocessAssetbundleNameChanged(string arg0, string arg1, string arg2)

Parameters

arg0


arg1


arg2

Remarks

Add this function to a subclass to get a notification after the assetBundle name for the asset changes.