GetOverrideBehaviours(AnimatorState)
Gets the override behaviour list for the state on the given layer.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor
public StateMachineBehaviour[] GetOverrideBehaviours(AnimatorState state)
Parameters
The state which we want to get the behaviour list.
Returns
Type | Description |
|---|---|
| StateMachineBehaviour[] |