Debug Mode options overlay reference
Configure the Debug Draw mode options.
Read time 2 minutesLast updated 20 days ago
The Debug Draw Mode overlay has the following options that help you understand your graphics and lighting better. These controls only affect the view during development and have no effect on the built game.
Scene
?
To open the Debug Mode options overlay, select the Debug Mode icon in the Draw Modes overlay. For more information, refer to Draw Modes overlay reference.
Debug Mode option | Description |
|---|---|
| Lighting |
|
| Realtime Global Illumination | Visualize aspects of the Enlighten Realtime Global Illumination system. Refer to GI Visualisations for information about each of these modes. |
| Baked Global Illumination | Visualize aspects of the Baked Global Illumination system. For more information about each of these modes, refer to GI Visualisations. |
| Deferred | View each of the elements of the G-buffer in isolation. For more information, refer to Deferred Shading. |
| Miscellaneous |
|
| Validate Albedo and Validate Metal Sepcular | Check whether your physically-based materials use values within the recommended ranges. For more information, refer to Physically Based Material Validator. |