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Unity Engine


Unity Engine


Move, rotate, and scale in increments

Transform a GameObject in increments. If you need to change how much you are moving, rotating, or scaling, you can change the increment snap values.
Read time 1 minuteLast updated a month ago

Use discrete values when you move, rotate, or scale GameObjects.
To move, rotate, or scale by increment snap values when auto-snapping is disabled, hold down the Control (macOS: Command) key while you use one of the transform gizmos.
To change the default increment snap values:
  1. In the Grid and Snap overlay toolbar, select the downward facing arrow next to Toggle grid snapping to open the Snapping menu.
  2. In the Snapping menu, do the following:
    • To change the increment snap value for the Move tool, modify the values in the Grid Size field. To set different increment snap values in the X, Y, and Z axis properties, select the link icon to unlink the axes from each other.
    • To change the increment snap value for the Rotate tool, modify the value in the Rotate field.
    • To change the increment snap value for the Scale tool, modify the value in the Scale field.

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