Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Rotation by Speed module reference

Explore properties on the Rotation by Speed module, to configure particles that change rotation based on their speed.
Read time 1 minuteLast updated a month ago

The rotation of a particle can be set here to change according to its speed in distance units per second.

Properties

For some properties in this section, you can use different modes to set their value. For information on the modes you can use, refer to Vary Particle System properties over time.

Property

Function

Separate AxesControl rotation independently for each axis of rotation.
Angular VelocityRotation velocity in degrees per second.
Speed RangeThe low and high ends of the speed range to which the size curve is mapped (speeds outside the range will map to the end points of the curve).

Additional resources