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Decals in the Built-In Render Pipeline

Techniques for using a Projector component in the Built-In Render Pipeline.
Read time 1 minuteLast updated 10 days ago

Techniques for using a Projector component to project materials onto other GameObjects in the Built-In Render Pipeline.

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Description

Projector component referenceExplore the properties in the Projector component to configure a material's projection onto a surface.

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