Volumes in URP
Techniques and resources for using volumes, Volume Profiles, and Volume Overrides to apply post-processing across part or all of a scene.
Read time 1 minuteLast updated a month ago
Use volumes to apply post-processing effects to part or all of a scene.
Page | Description |
|---|---|
| Understand Volumes | Understand how volumes work in the Universal Render Pipeline (URP). |
| Set up a Volume | Configure the default volumes, or create a volume in a scene. |
| Create a Volume Profile | Create a Volume Profile asset and add it to a Volume component. |
| Configure Volume Overrides | Add and adjust Volume Overrides for different post-processing effects. |
| Volume component reference | Reference for the Volume component. |
| Troubleshooting volumes | Identify and resolve common issues when working with volumes. |