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Unity Engine


eyeTextureDesc

Fetch the eye texture RenderTextureDescriptor from the active stereo device.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.VRModule
public static RenderTextureDescriptor eyeTextureDesc { get; }

Remarks

If XR is enabled, this returns a RenderTexureDescriptor configured by the stereo device. This greatly simplifies the process of generating temporary render textures for stereo rendering.
Additional Resources: ScriptableRenderContext.