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Unity Engine


GetEvents(List<string>)

Gets the name of every Event connected to a system.
Read time 1 minuteLast updated 8 days ago

Definition

public void GetEvents(List<string> names)

Parameters

The List that this function populates with the event system names.

Remarks

To increase the speed of the retrieval process, preallocate the
names
input list.
Additional Resources: VisualEffect.SendEvent.