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Unity Engine


nameId

Stores the nameId of the source output event context that triggered this event.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.VFX
  • Assembly: UnityEngine.VFXModule
public readonly int nameId { get; }

Remarks

This is the same ID that Shader.PropertyToID returns.