VFXParticleSystemInfo
This structure provides information data on a particle system.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.VFX
- Assembly: UnityEngine.VFXModule
public struct VFXParticleSystemInfo
Fields
Value | Description |
|---|---|
| aliveCount | Number of alive particles within the particle system, the value is lower than [[VFXParticleSystemInfo._capacity]. |
| bounds | The rendering bound of this particle system. |
| capacity | The capacity (maximum _aliveCount) of the particle system. |
| sleeping | The sleep state of the particle system. |