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Unity Engine


VFXParticleSystemInfo

This structure provides information data on a particle system.
Read time 1 minuteLast updated 8 days ago

Definition

public struct VFXParticleSystemInfo

Fields

Value

Description

aliveCountNumber of alive particles within the particle system, the value is lower than [[VFXParticleSystemInfo._capacity].
boundsThe rendering bound of this particle system.
capacityThe capacity (maximum _aliveCount) of the particle system.
sleepingThe sleep state of the particle system.