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Unity Engine


isPrimary

Gets a boolean value that indicates whether the pointer is a primary pointer. True means the pointer is a primary pointer. False means it isn't.
Read time 1 minuteLast updated 10 days ago

Definition

bool isPrimary { get; }

Remarks

A primary pointer is a pointer that manipulates the mouse cursor. The mouse pointer is always a primary pointer. For touch events, the first finger that touches the screen is the primary pointer. Once it is processed, a pointer event from a primary pointer generates compatibility mouse events.