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Unity Engine


Tilemap.SyncTile

A Struct for containing changes to a Tile when it has been changed on a Tilemap.
Read time 1 minuteLast updated 6 days ago

Definition

public struct Tilemap.SyncTile

Properties

Property

Description

positionThe position of the Tile on a Tilemap which has changed.
tileThe Tile at the given position on the Tilemap.
tileDataThe properties of the Tile at the given position on the Tilemap.