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Unity Engine


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Unity Engine


TileBase

Base class for a tile in the Tilemap.
Read time 4 minutesLast updated 4 days ago

Definition

public abstract class TileBase : ScriptableObject

Remarks

Inherit from this to implement your custom tile to be placed in a Tilemap component.

Methods

Method

Description

GetTileAnimationDataRetrieves any tile animation data from the scripted tile.
GetTileDataRetrieves any tile rendering data from the scripted tile.
RefreshTileThis method is called when the tile is refreshed.
StartUpStartUp is called on the first frame of the running Scene.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.