Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


editorPreviewOrigin

The origin of the Tilemap in cell position inclusive of editor preview Tiles.
Read time 1 minuteLast updated 6 days ago

Definition

public Vector3Int editorPreviewOrigin { get; }

Remarks

This is used when rendering the Tilemap in Editor mode, taking both placed Tiles and editor preview Tiles for preview placement into account.