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Unity Engine


TileData

A Struct for the required data for rendering a Tile.
Read time 1 minuteLast updated 6 days ago

Definition

public struct TileData

Properties

Property

Description

colorColor of the Tile.
flagsTileFlags of the Tile.
gameObjectGameObject of the Tile.
spriteSprite to be rendered at the Tile.
transformTransform matrix of the Tile.