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Unity Engine


SetPositionAndRotation(Vector3, Quaternion)

Sets the world space position and rotation of the transform.
Read time 1 minuteLast updated 7 days ago

Definition

public void SetPositionAndRotation(Vector3 position, Quaternion rotation)

Parameters

position


rotation

Remarks

When setting both the position and rotation of a transform, calling this method is more efficient than assigning to TransformAccess.position and TransformAccess.rotation individually.