TransformAccessArray
TransformAccessArray.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.Jobs
- Assembly: UnityEngine.CoreModule
- Implements: IDisposable
public struct TransformAccessArray : IDisposable
Constructors
Constructor | Description |
|---|---|
| TransformAccessArray(System.Int32,System.Int32) | Constructor. |
| TransformAccessArray(UnityEngine.Transform[],System.Int32) | Constructor. |
Properties
Property | Description |
|---|---|
| capacity | Returns array capacity. |
| isCreated | isCreated. |
| this[] | Array indexer. |
| length | Length. |
Methods
Method | Description |
|---|---|
| Add | Add. |
| Dispose | Dispose. |
| RemoveAtSwapBack | Removes an item at index. |
| SetTransforms | Set transforms. |
Static Methods
Method | Description |
|---|---|
| Allocate | Allocate. |