TickRealtimeProbes()
Update the reflection probes.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Experimental.Rendering
- Assembly: UnityEngine.CoreModule
bool TickRealtimeProbes()
Returns
Type | Description |
|---|---|
| bool | Whether a reflection probe was updated. |
Remarks
The implementation of this method should update the real-time reflection probes. This is called once per frame during the offscreen camera render.
If you use the built-in ReflectionProbe component and rely on the built-in culling system (see ScriptableCullingParameters), you must call ReflectionProbe.UpdateCachedState to update and provide the appropriate probe information to the culling system.