WarmUpProgressively(int, JobHandle)
Prewarms the given number of shader variant permutations using associated graphics states.
Read time 1 minuteLast updated 15 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Experimental.Rendering
- Assembly: UnityEngine.CoreModule
public JobHandle WarmUpProgressively(int count, JobHandle dependency = default)
Parameters
Returns
Type | Description |
|---|---|
| JobHandle | Handle to prewarming job. |
Examples
using UnityEngine;using UnityEngine.Experimental.Rendering;using Unity.Jobs;public class GraphicsStateCollectionWarmup : MonoBehaviour{ public GraphicsStateCollection graphicsStateCollection; public int statesToWarmup; void Start() { JobHandle handle = graphicsStateCollection.WarmUpProgressively(statesToWarmup); }}