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Unity Engine

Unity Engine

FillDefaultInspector(VisualElement, SerializedObject, Editor)

Adds default inspector property fields under a container VisualElement.
Read time 1 minuteLast updated a month ago

Definition

public static void FillDefaultInspector(VisualElement container, SerializedObject serializedObject, Editor editor)

Parameters

container

The parent VisualElement

serializedObject

The SerializedObject to inspect

editor

The editor currently used

Remarks

The following example shows how to fill a container with default inspector fields. For a complete example, refer to Create a default Inspector.

Examples

var container = new VisualElement();InspectorElement.FillDefaultInspector(container, serializedObject, editor);