TrySetRenderingLayerName(int, string)
Give a possibility to change a Rendering Layer name.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
public static bool TrySetRenderingLayerName(int index, string name)
Parameters
Returns
Type | Description |
|---|---|
| bool | Returns |