RenderingLayersLimitSettings
Define a number of supported Rendering Layers on the Render Pipeline.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Class
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
- Implements: IRenderPipelineGraphicsSettings
public abstract class RenderingLayersLimitSettings : IRenderPipelineGraphicsSettings
Remarks
Render Pipeline supports 32 Rendering Layers by default.
Properties
Property | Description |
|---|---|
| maxRenderingLayersForPipeline | Define a maximum number of the supported Rendering Layers. |
| maxSupportedRenderingLayers | Extract a maximum number of supported Rendering Layers. |