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Unity Engine


Cancelled(int, string, string)

Unity calls this function when the user presses the Escape key to cancel editing a name.
Read time 1 minuteLast updated a month ago

Definition

public virtual void Cancelled(int instanceId, string pathName, string resourceFile)

Parameters

instanceId

The instance ID of the asset that the user attempted to edit.

pathName

The path to the asset.

resourceFile

The resource file string argument passed to ProjectWindowUtil.StartNameEditingIfProjectWindowExists.