Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Action(int, string, string)

Unity calls this function when the user accepts an edited name, either by pressing the Enter key or by losing the keyboard input focus.
Read time 1 minuteLast updated a month ago

Definition

public abstract void Action(int instanceId, string pathName, string resourceFile)

Parameters

instanceId

The instance ID of the edited asset.

pathName

The path to the asset.

resourceFile

The resource file string argument passed to ProjectWindowUtil.StartNameEditingIfProjectWindowExists.