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Unity Engine


Unity Engine


GetLatestReport()

Return the build report generated by the most recent Player or AssetBundle build
Read time 1 minuteLast updated a month ago

Definition

public static BuildReport GetLatestReport()

Returns

Type

Description

BuildReport

Remarks

A BuildReport is generated when a Player build runs, or when BuildPipeline.BuildAssetBundles is called. The BuildReport is automatically saved to Library/LastBuild.buildreport and can be reloaded using this static method.