Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


PackedAssets

An extension to the BuildReport class that tracks how Assets contribute to the size of the build.
Read time 4 minutesLast updated 11 days ago

Definition

public sealed class PackedAssets : Object

Remarks

The build process generates a PackedAssets report for each .sharedAssets or .resource file, or for each AssetBundle.

Properties

Property

Description

contentsAn array of PackedAssetInfo objects that holds information about the Assets that are included in the PackedAssets bundle, such as packed Asset size and type.
overheadThe header size of the packed Asset file.
shortPathThe file path to the Asset package, relative to the Data folder of the build.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.