Configure Tenjin data-sharing

Attention: The following article discusses products or services (“Third-party Products”) not developed, owned, or operated by Unity. This information might be outdated or incomplete and is provided for your convenience. Your use of any Third-party Product is subject to its own terms. Unity makes no warranties regarding these products and isn't liable for any damages or losses arising from their use, including issues related to content, advertising, or materials from Third-party providers.

To run optimized ad campaigns with Tenjin as your MMP, ensure that you enable Tenjin to send post-install event data to Unity.

For the most up-to-date Tenjin data-sharing information, consult the Tenjin Help Center.

Refer to the following instructions to configure your data sharing settings and postbacks in the Tenjin dashboard.

Prerequisites

To set up Tenjin to send post-install data to Unity, ensure you meet the following prerequisites:

Configure postbacks in the Tenjin dashboard

  1. To locate your previously-generated attribution links, do the following in the Tenjin dashboard:

  2. Go to the Campaigns tab and select your appropriate Unity Ads campaign for your app.

  3. In the Callbacks section, select New Callback. You can pass the following kinds of post install events to Unity using Tenjin:

    Event typeCallback nameAssociated campaignsNotes
    ad revenueUnity Ads ad revenuePassing ad revenue data with Tenjin is a paid feature. Contact your Tenjin Account Manager to get access.
    purchaseUnity Ads IAP
  4. Enter your Unity Game ID in the Remote App ID field.

    Note: You can locate your Game ID at the top of the Campaigns page for your selected app in the User Acquisition dashboard.

  5. Select Save Callback to keep your change.