Adjust data-sharing reference

Attention: The following article discusses products or services (“Third-party Products”) not developed, owned, or operated by Unity. This information might be outdated or incomplete and is provided for your convenience. Your use of any Third-party Product is subject to its own terms. Unity makes no warranties regarding these products and isn't liable for any damages or losses arising from their use, including issues related to content, advertising, or materials from Third-party providers.

With Adjust, you configure your data-sharing options during the integration process. For the most up-to-date configuration information, consult the Adjust Help Center.

Refer to the following sections for help configuring these settings:

Attribution sources

In the What sources of data do you want to share section of the Data sharing setup, you can choose from the following options:

  • Data from all attribution sources: Select this option to send post-install events from your entire user base, including Unattributed installs.
  • Only data attributed to Unity Ads: Select this option to send post-install events only from Unity-attributed installs. Turning on this setting allows Unity’s models to learn from your purchase events across all networks.

Data-sharing

In the What other data do you want to share section of the Data sharing setup, you can choose from the following options:

Data-sharing optionDescriptionAssociated campaign typesNotes
Ad Revenue (from ad views)Select this option to pass ad revenue event data to Unity.Use the Filter ad revenue sources to choose one or more mediation sources for sharing ad revenue data. If you don’t select any sources, Adjust will send data from all integrated mediation sources.
SessionsSelect this option to pass session event data to Unity.
In-app revenueSelect this option to pass purchase event data to Unity.Refer to the Map Adjust events documentation for instructions on how to correctly configure the Map event options.
Parameter ForwardingSelect this option to pass event parameters to Unity.Refer to the Map Adjust parameters documentation for instructions on how to correctly configure the Map parameters options.