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Vivox Unreal SDK

Vivox Unreal SDK

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Vivox
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Vivox Unreal SDK
  • Overview
  • Get started
  • Release notes
  • Developer guide
    • Set up your project
    • Unity Authentication Service in Unreal
    • Create voice and text channels
    • Messaging
    • Audio management
    • Muting
    • In-game moderation
      • Requirements
      • Moderation SDK
      • Moderation actions
      • Evidence management
    • Android app development
    • iOS app development
    • Server-side recording
    • Speech-to-text audio transcription
    • Text-to-speech
    • Real-time recording
    • Transmission
    • Troubleshooting
  • Tutorials
  • Reference
  1. Vivox Unreal SDK documentation

Moderation actions

Learn about actions you can take in response to moderation events.
阅读时间1 分钟
最后更新于 8 个月前

Actions are applied through the Unity Dashboard when reviewing incidents.
When an action is applied, and the actioned user logs in, you will receive various error messages from the different UGS packages integrated with the Moderation services. Errors will follow the access control convention described in Error responses. This is the expected behavior.
Some SDKs will provide a mechanism to wrap those errors into exceptions of their own, for example, the Vivox SDK emits a
MintException
when a policy is preventing a user from accessing communications.
Below is the supported sanctions error list:

Package name

Exception

Use case

com.unity.services.authentication
RequestFailedExceptionWhen a player is Banned, you will receive this exception with an ACCOUNT_DISABLED message in its innerException.
com.unity.services.vivox
MintExceptionIf the player is prevented from accessing communications channels, this exception will be thrown with a 403 status code.

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