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Unity Engine

GetFloat

Gets the float value of the bound named expression.
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Definition

GetFloat(int)

Gets the float value of the bound named expression.
public float GetFloat(int nameID)

Parameters

nameID

The name ID of the property retrieved by Shader.PropertyToID.

Returns

Type

Description

floatThe float value of the bound named expression.

Remarks

Throws an ArgumentException if the entry isn't available or its type doesn't match.

GetFloat(string)

Gets the float value of the bound named expression.
public float GetFloat(string name)

Parameters

name

The name of the property.

Returns

Type

Description

floatThe float value of the bound named expression.

Remarks

Throws an ArgumentException if the entry isn't available or its type doesn't match.