operator !=(Pose, Pose)
Compares two poses for inequality.
阅读时间1 分钟最后更新于 11 天前
Definition
- Type: Operator
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool operator !=(Pose a, Pose b)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if the two poses aren't equal. Otherwise, false. |
Remarks
Two poses aren't equal if their positions are farther apart than a small tolerance, or if any component of their rotations doesn't match exactly. The operator compares the positions with the Vector3 equality operator and the rotations with Quaternion.Equals.