文档

Unity Engine

Unity Engine

Validate

Checks whether the detail prototype is valid and the Terrain can accept it.
阅读时间1 分钟最后更新于 21 天前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule

Validate()

Checks whether the detail prototype is valid and the Terrain can accept it.
public bool Validate()

Returns

Type

Description

boolTrue if the detail prototype is valid and the Terrain can accept it. Otherwise, false.

Validate(string)

Checks whether the detail prototype is valid and the Terrain can accept it.
public bool Validate(out string errorMessage)

Parameters

errorMessage

Returns a message that indicates the cause of failed validation.

Returns

Type

Description

boolTrue if the detail prototype is valid and the Terrain can accept it. Otherwise, false.