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Unity Engine

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Unity Engine

Update()

To be called once per frame. The returned data structure's fields are populated with the latest available data, according to the supported AdaptivePerformanceSubsystem.Capabilities.
阅读时间1 分钟最后更新于 1 个月前

Definition

public override PerformanceDataRecord Update()

Returns

Type

Description

PerformanceDataRecordData structure with the most recent performance data.