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Unity Engine

SkipDynamicBatching

Whether dynamic batching should be used when rendering multiple objects that share the same material. Useful on hardware that does not support instancing.
阅读时间1 分钟最后更新于 1 个月前

Definition

警告
Removed. SkipDynamicBatching is obsolete.
public static bool SkipDynamicBatching { get; set; }