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Unity Engine

CanBeAppliedTo(Object)

Checks whether this preset can be applied to the target object.
阅读时间1 分钟最后更新于 1 个月前

Definition

public bool CanBeAppliedTo(Object target)

Parameters

target

The object to test.

Returns

Type

Description

boolTrue if the preset can be applied to the target object. Otherwise, false.

Remarks

This method doesn't modify the preset or the target object.