unloadUnusedAssetsOnSceneLoad
Unloads unused assets after loading a scene in single mode in the Editor or exiting Prefab Mode. Disabling this can improve performance if you do not rely on assets being unloaded at that time.
阅读时间1 分钟最后更新于 19 天前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool unloadUnusedAssetsOnSceneLoad { get; set; }