OnUpdate(ref SystemState)
Executes world update allocator reset system to rewind memories of the world update allocator.
阅读时间1 分钟最后更新于 19 天前
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
OnUpdate(SystemState)
public void OnUpdate(ref SystemState state)
Parameters
The SystemState of the system.