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Unity Engine

Unity Engine

IsChunkSerializable

The component type is appropriate for chunk serialization. Such types are blittable without containing pointer types or have been decorated with ChunkSerializableAttribute.
阅读时间1 分钟最后更新于 19 天前

Definition

  • Type: Property
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public bool IsChunkSerializable { get; }