BlockOnStreamIn
Disable asynchronous streaming, SubScene section will be fully loaded during the next update of the streaming system
阅读时间1 分钟最后更新于 19 天前
Definition
- Type: Field
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
BlockOnStreamIn = 4
Remarks
For fully synchronous scene loading, both SceneLoadFlags.BlockOnImport and SceneLoadFlags.BlockOnStreamIn must be set.